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VIRAL is a groundbreaking initiative that propels clean sports ethics forward. Through immersive experiences within a Virtual Reality social simulator, participants gain firsthand insights into the social & psychological complexities of doping, fostering a generation of integrity-driven athletes.

Project Description

ViRAL (Virtual Reality in Learning about Doping) is a Virtual Reality social simulator where participants experience first-person situations of the use of doping, both physical and psychological. The project aims to promote sports integrity and anti-doping ethics for young people in fitness/amateur sports. Our consortium includes a mixture of academics and policymakers from 7 institutions.

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